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Tag: Video game

Alternative Wii U controller design makes brief appearance on Twitter, goes into hiding

Alternative Wii U controller design makes brief Twitter appearance, goes into hiding

Excited for Nintendo's new tablet-esque controller? So are the kids in TT Games' QA department. An over-excited tester tweeted out an image of a slightly different Wii U slab than the one we laid hands on at E3 2011, teasing "look we what we have at work!" Answering the call does indeed reveal something worth looking at -- a somewhat wider looking Wii U slate featuring two full-sized analog sticks (as opposed to 3DS-like circle pads), a pair of unmarked button-like squares, and a new starboard home for the controller's plus and minus buttons.

The tweet was summarily pulled, of course, but not before our friends at Joystiq nabbed a screenshot. Naturally, the rumor mill started right up, churning out speculation of developer specific slabs, early prototypes and late redesigns. The truth? We'll probably need to wait until E3 to find out, but we reached out to Nintendo for a comment all the same. We'll let you know if we hear anything more than the usual "Nintendo doesn't comment on rumors and speculation" line.

Alternative Wii U controller design makes brief appearance on Twitter, goes into hiding originally appeared on Engadget on Sun, 20 May 2012 02:25:00 EST. Please see our terms for use of feeds.

Permalink Joystiq  |  sourceTwitter  | Email this | Comments
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Neuroscientists develop game for stroke rehabilitation, give the Wii a run for its money

Neuroscientists develop game for stroke rehabilitation, give Wii run for its money

Think the Wii has the market cornered on gaming rehab? Think again -- neuroscientists at Newcastle University are developing a series of motion controlled video games to make stroke rehab more fun and accessible. The team's first title, dubbed Circus Challenge, lets patients digitally throw pies, tame lions and juggle to help them build strength and regain motor skills. As players progress, the game ratchets up its difficulty, presumably to match pace with their recovery.

Although Limbs Alive, the game's publisher, has only described their motion controller as "next-generation," it affirms that the game will be playable on PCs, laptops and tablets later this year. In an effort to lower costs and provide at-home therapy, the team hopes to leverage a £1.5 million award from the UK's Health Innovation Challenge Fund to build a system that will allow therapists to monitor patient progress remotely. The whole enchilada still needs some time to bake, but you can hit the break for a video and the full press release.

Continue reading Neuroscientists develop game for stroke rehabilitation, give the Wii a run for its money

Neuroscientists develop game for stroke rehabilitation, give the Wii a run for its money originally appeared on Engadget on Sun, 20 May 2012 00:56:00 EST. Please see our terms for use of feeds.

Permalink CNET  |  sourceNewcastle University, Limbs Alive  | Email this | Comments
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How much is too much?

Call of Duty (series)
Image via Wikipedia
Let me start this out with this: I like the Call of Duty games....well....most of them! The ones put out by Infinity Ward are great, the ones by Treyarch.....not so much.

Now that that is out of the way: how many times can you rehash the same game? OK, I know...you can rehash Guitar Hero and Mario to death and people will still by the new ones. But come on, FPS WWI, WWII and modern war games, in my opinion, have reached the saturation point. Take the latest Battlefield: Bad Company 2....the first mission in the single player talks about an OP that supposedly took place during WWII, lasted 20 minutes the all records of it was destroyed. Now I am not saying this didn't/couldn't happen, we all know the government always has secret ops we never know about.

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